Displays the clutch input from the controller as registered by the game. Clutch: Test Clutch by pressing the clutch down and up. Displays the brake input from the controller as registered by the game. Brake: Test Brake by pressing the brake down and up. Displays the throttle input from the controller as registered by the game. Throttle: Test Throttle by pressing the throttle down and up. Displays the steering input from the controller as registered by the game. Steering: Test Steering by steering left and right. Selected Profile: Name of the current selected profile Lens Effects: Toggle of/off to enable/disable camera dirt/lens dust. Lightshafts: Toggle on/off to enable/disable sun rays. Motion Blur Quality: Adjust to change to quality of the motion blur. Motion blur will blur the environment while the car is in motion to reduce rendering calculations. Motion Blur: Toggle on/off for motion blur. Bloom: Toggle on/off to enable bloom (light glow effect that produces fringes of light around the borders of bright areas) FXAA: Toggle on/off Fast approximate anti-aliasing which is a better and faster anti-aliasing process by NVIDIA. Multi-Sampling: Adjust to increase the anti-aliasing (smoother edges). If off, shadows near the camera won't be HQ. If on, shadows are rendered in two passes which will show High Quality shadows near the camera. Shadow Split: Toggle on/off shadow split. Contact Shadows: Toggle on/off to turn the shadow underneath the car. Car Shadows: Toggle on/off to enable/disable car shadows. Shadows: Adjust to change the shadow quality. Animations: Toggle on/off to turn off animated characters on the track (crew members, journalists etc.) If off, the reflections will come from a static cube-map instead of calculating in real time. Dynamic Reflections: Toggle on/off to enable/disable dynamic reflections. Specular: Toggle on/off to enable specular highlight (reflection). Tire marks: Enable or disable tire marks. Particle Detail: Adjust to change the graphics quality of particles. Car Level of Detail: Adjust to change how close to the player the game will display lower Track Level of Detail: Adjust to change the graphics quality of the track. Toggle Mirrors: Toggle on/off to enable mirrors. High: Game will run on high video settings. Medium: Game will run on medium video settings. Low: Game will run on lowest video settings. Auto: Game will try automatically change the video settings according to your system. Making the FoV either too narrow or too broad may cause the player to experience discomfort and/or nausea. Lowering the setting will make the field of view more narrow, while increasing it will make the field of view more broad. Field of View: Adjusting this setting will change how much of the game world will be visible through the player's view. Enabling this can eliminate screen tearing. Vsync synchronizes your FPS with the refresh rate of your monitor. Full Screen: Toggle on/off to run the game on full screen or windowed mode. Whatever your resolution is set in Windows should be preferred. Whatever your aspect ratio is in Windows should be preferred. Virtual Mirror in Cockpit: Toggle on/off for virtual mirror to show while in cockpit. Virtual Mirrors: Toggle on/off virtual mirrors. Driver Names: Toggle on/off the names of the opponent drivers. Track Map: Toggle on/off the layout map while in an event. Position Bar: Toggle on/off the position bar where applicable. Speed Indicator: Change the measurement system on indicator between Kph (Kilometres per hour) / Mph (Miles per hour). Data Display HUD in Cockpit: Choose whether you want the additional data display to show while in the cockpit. Mini (basic gear indicator) and Full (Full data display as shown on the dashboard/wheel). Data Display Style: Choose which type of data display will be shown. If you change to manual clutch in a race only that session will be affected. Whatever is set here will always be default. Auto Clutch: Enable/Disable automatic clutch. If you change the gear setting in a race it will only affect that particular session. Shift Mode: Set your default gear/shift mode. Wheel Rotation: Adjust how much rotation the steering wheel animation should have (Animation only) Allows for setting both the driver and the steering wheel visible, steering wheel only or both disabled. Animated Driver: Toggle between different modes for the animated driver in the cockpit view. We've created a list with brief explanations on most of the settings in RaceRoom Racing Experience. It has come to our attention that some of our players are not entirely clear on what some of the options actually do.
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